2548 - CORE DISTRIBUTED APPLICATION DEVELOPMENT WITH MICROSOFT VISUAL STUDIO
2005
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Course NH |
Language Course |
ILT Classroom |
Mentored Learning |
OnLine AnyTime |
OnLive Live |
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3 DAYS |
English |
Yes |
No |
No |
No |
Pré-Requisitos:
• Be able to manage a solution environment using the Visual Studio 2005
Integrated development environment (IDE) and tools
• Understand the Microsoft .NET Framework 2.0 and the Common Language Runtime
• Be able to program an application by using a .NET Framework 2.0-compliant
language
• Know how to make assemblies available to other applications
• Have a basic understanding of XML including XML declaration, elements,
attributes, and namespaces
• Have a basic understanding of application domains
• Have a basic understanding of delegates and events
• Have a basic understanding of threads
Unit 1: Building and Consuming a Simple XML Web Service
This unit describes how you can create a simple Web service and client
application by using the .NET Framework. It also explains how you can configure
client proxies, and debug and deploy Web services.
Lessons
• Technical Context of Web Services
• Components of Web Service Technology
Lab 1: Building and Consuming a Simple Web Services
• Exercise 1. Creating a Web Service and Client
• Exercise 2. Working with the Client Proxy
• Exercise 3. Deploying a Web Service and Configuring a Client
• Exercise 4. Debugging and Exception Handling in Web Services
• Exercise 5. Determining Web Service Connectivity
Unit 2: Configuring and Customizing a Web Service
This unit introduces a number of important configuration and customization
options for Web services. It describes how to control the way in which complex
parameters to Web methods are serialized. This unit also shows how to use
configuration files to control the way in which a Web service operates. uration files to control the way in which a Web service operates.
Lessons
• XML Serialization
• How to Use Complex Data Types in Web Services
• How to Use Attributes to Control Serialization
• How to Use Service Configuration Attributes
• Configuration Files Lab 2: Configuring and Customizing a Web Service
• Exercise 1. Creating and Using Custom Data Types
• Exercise 2. Customizing the Web Service
• Exercise 3. Configuring the Web Service Using the Web.config File
Unit 3: Calling Web Methods Asynchronously
This unit explains how to call a Web method asynchronously. It describes how
to improve the responsiveness of client applications by avoiding the need to
wait for Web methods to complete execution before continuing processing. This
unit covers the different options available for calling Web methods
asynchronously and it describes how to create one-way methods. vers the different options available for calling Web methods
asynchronously and it describes how to create one-way methods.
Lessons
• The Need for Asynchronous Calls
• Options for Making Asynchronous Calls
• One-Way Methods
Lab 3: Calling Web Methods Asynchronously
• Exercise 1. Using a One-Way Method
• Exercise 2. Calling a Web Method Asynchronously
Unit 4: Building a Remoting Client and Server
This unit describes key remoting concepts, and shows how to create a remoting
server and client. This unit describes how to use remoting to call methods in
remote objects, and how to pass data across remoting boundaries. This unit also
shows how to configure and deploy remoting applications. scribes how to use remoting to call methods in
remote objects, and how to pass data across remoting boundaries. This unit also
shows how to configure and deploy remoting applications.
Lessons
• Technical Context of Remoting
• Remoting Servers and Clients
• Important Components of Remoting
Lab 4: Building a Remoting Client and Server
• Exercise 1. Implementing a Simple Remoting Client and Server
• Exercise 2. Passing Data by Value
• Exercise 3. Configuring Remoting Channels and Activation Modes Programmatically
• Exercise 4. Configuring Remoting Channels and Activation Modes with
Configuration Files
• Exercise 5. Deploying and Debugging Remotable Classes
Unit 5: Creating and Serializing Remotable Types
This unit describes how to transfer complex data values across remoting
boundaries, and the issues involved in doing so. It compares and contrasts the
marshal by value and marshal by reference mechanisms for accessing remote data.
This unit also covers version compatibility issues between clients and servers
using different versions of a class, and the special requirements for remoting
generic classes.lue and marshal by reference mechanisms for accessing remote data.
This unit also covers version compatibility issues between clients and servers
using different versions of a class, and the special requirements for remoting
generic classes.
Lessons
• Marshal by Value
• Marshal by Reference
• Version Compatibility for Remotable Types
• Generic Classes
Lab 5: Creating and Serializing Remotable Types
• Exercise 1. Using Serialization Formatters
• Exercise 2. Using Marshal by Reference
• Exercise 3. Using Version Tolerant Serialization
Unit 6: Performing Remoting Operations Asynchronously
This unit describes how to call a method asynchronously in the remoting
environment. It covers the different techniques you can use and it explains how
to raise events in a remoting server and handle them in a client. Unit 6: Performing Remoting Operations Asynchronously
• This unit describes how to call a method asynchronously in the remoting
environment. It covers the different techniques you can use and it explains how
to raise events in a remoting server and handle them in a client.
Lessons
• Asynchronous Methods
• Calling Remote Methods Asynchronously
• One-Way Methods
• Using Events in Remoting Applications
Lab 6: Performing Remoting Operations Asynchronously
• Exercise 1: Calling Remote Methods Asynchronously
• Exercise 2: Raising and Handling Events in Remoting
Unit 7: Managing the Lifetime of Remote Objects
This unit describes the lifetime of remote objects and how you can control them.
This unit introduces the concepts of remote object leases and sponsors. This
unit shows how to initialize a remote object's lease to a specific period, and
how to renew an object's lease when it expires by using a sponsor.
Lessons
• Life Cycle of Remote Objects
• Lifetime Sponsors
• Lease Properties
• Leases and Exception Handling
Lab 7: Managing the Lifetime of Remote Objects
• Exercise 1: Initializing the Lifetime of Remote Objects
• Exercise 2: Renewing the Lifetime of Remote Objects
Unit 8: Sending and Receiving Messages by Using Message Queuing
This unit describes how to use Microsoft Message Queuing to build distributed
applications. It covers the essential aspects of building client and server
applications that use message queues, how to create queues, how to send and
receive messages, and how to handle replies to messages. This unit also
describes how to access message queues across the Internet.
Lessons
• Understanding Message Queuing
• Creating a Message Queue and Sending a Message
• Receiving a Message and Posting a Response
• Using IIS with Message Queuing
Lab 8: Sending and Receiving Messages by Using Message Queuing
• Exercise 1. Building a Simple Messaging Client and Server
• Exercise 2. Using More Complex Data Types and Formatters
• Exercise 3. Using Response Queues and Time-Outs
• Exercise 4. Placing Messages on a Queue by Using IIS and HTTP
Unit 9: Creating and Consuming Serviced Components
This unit explains how to build and access serviced components in a .NET
Framework application. This unit describes the relationship between .NET
Framework serviced components and COM+. It shows how to use the .NET Framework
to implement a serviced component that you can register as a COM+ application
and how you can write applications that use serviced components.
Lessons
• COM+ Services
• Implementing a Serviced Component
• Registering a Serviced Component
• Instantiating a Serviced Component
Lab 9: Creating and Consuming Serviced Components
• Exercise 1. Creating and Using a Serviced Component
• Exercise 2. Using Enterprise Services in a Serviced Component